TIFF/TGA/PNG/ETC textures with alpha channels not working properly
3ds max texture with transparency | FSDeveloper
using alpha transparency from textures in 3ds Max alpha channels are black and white channels in an image that can be used to define transparency in games and max based on the 256 levels of grey. 0 (black) = 100% transparent, 128 (gray) = 50 ...
Alpha Test Custom Attribute does't exported from 3ds max · Issue #602 · BabylonJS/Exporters · GitHub
Solved: physical material with transparent areas showing shadow in ART? - Autodesk Community - 3ds Max
VRayAlpha - V-Ray 5 for 3ds Max - Chaos Help
3ds Max で PBR マテリアルを設定する - Azure Remote Rendering | Microsoft Docs
3ds Max For New Users Prt 10 (Alpha Maps, Transparency, Leaf, Grass) - YouTube