![My first attempt to use only 3ds max(and not vray since it isn't out yet). Can't figure out the 2021 Arnold lights. They don't seem to render god beams, even though there My first attempt to use only 3ds max(and not vray since it isn't out yet). Can't figure out the 2021 Arnold lights. They don't seem to render god beams, even though there](https://preview.redd.it/22nxy5ou6sr41.jpg?auto=webp&s=9bf7a651201df0c2ab92d855da34bbcf1cb5dfea)
My first attempt to use only 3ds max(and not vray since it isn't out yet). Can't figure out the 2021 Arnold lights. They don't seem to render god beams, even though there
Solved: 3ds Max to Arnold - Arnold Properties Light Group excludes environmental light - Autodesk Community - 3ds Max
Arnold Light and specular reflections are visible in reflective surfaces when using 3ds Max | 3ds Max 2019 | Autodesk Knowledge Network
![How do I fix this?? I use Arnold rendering with light, but in the viewport when I set it to high quality it makes it pure black and white : r/3dsmax How do I fix this?? I use Arnold rendering with light, but in the viewport when I set it to high quality it makes it pure black and white : r/3dsmax](https://preview.redd.it/1qe4n2tfxd641.jpg?auto=webp&s=10a001a326dc88537f3d42100af4f6d94277789a)