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using alpha transparency from textures in 3ds Max alpha channels are black and white channels in an image that can be used to define transparency in games and max based on the 256 levels of grey. 0 (black) = 100% transparent, 128 (gray) = 50 ...
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How to Create glass material in 3ds Max « Autodesk 3ds Max :: WonderHowTo
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[3ds Max] - How to make object material transparent in version 2018? — polycount
3ds Max] - How to make object material transparent in version 2018? — polycount
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